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- Path: daily-planet.execpc.com!usenet
- From: innuendo@execpc.com (Jonathan Gapen)
- Newsgroups: comp.sys.amiga.applications
- Subject: Re: AU datatype
- Date: 6 Apr 1996 23:11:40 GMT
- Organization: esCom Amiga Madison Enthusiast's Organisation
- Message-ID: <4k6tnc$7o7@daily-planet.execpc.com>
- References: <4ivvrh$mgg@metroux.metrobbs.com> <849.6665T858T2596@echidna.cowan.edu.au> <4jspka$hlt@daily-planet.execpc.com> <1520.6669T855T1277@Th0r.foo.bar>
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-
- In article <1520.6669T855T1277@Th0r.foo.bar> (Sean Spalding) writes:
- > On 03-Apr-96 03:00:26, Jonathan Gapen wrote to All.
- >
- > JG> Only problem is that Play16 is a one-shot deal. When lauching
- > JG> Multiview,
- > JG> you can play the sound as many times as you like, and optionally
- > JG> save it out in 8SVX format.
- >
- > I've just tried loading in a 700K IFF-8SVX into Multiview and it
- > didn't get more than 1/4 of the way through playing back the file.
- > Whereas Play16 is playing it back as I type this, spooling it straight
- > off the disk.
-
- There's another limitation of the v39 sound.datatype, it doesn't support
- double-buffering for sounds longer than the hardware limit of 128k. Not only
- will the AmigaOS 3.1 version of sound.datatype work correctly with the
- sunau.datatype, it will also support double-buffering, to play that 700k file.
-
- --
- Jonathan Gapen (innuendo@execpc.com)
- Bread in, toast out. How does it DO that?
-